Latest issues of the Journal of the Audio Engineering Society.
This issue includes:Paper: Reverberator Using Directional Feedback Delay NetworkPaper: Optimizing the Numerical Noise of Parallel Second-Order FiltersPaper: Generalized Sound Recognition in Reverberant EnvironmentsPaper: Effect of Audio Production Experience, Musical Training, and Age on Listener Performance in 3D Audio EvaluationPaper: Improved Authentication Technique for Forensic AMR Double Compression DetectionFeature: Automotive Audio Optimization, Testing, EvaluationStandards and Information DocumentsAutomotive Audio Conference Report, NeuburgReview of Sustaining Members35th Conference Report, London36th Conference Preview, DearbornSection News, Products, etc.
This issue includes:Paper: Reexamination of a Theory of Perception as an Active Process Where Time Plays a Key RolePaper: Nonlinear Distortion Reduction in Sound ZonesPaper: Directional Loudness of Low-Frequency Noises Under Various ConditionsPaper: Evaluation of Generalized Metrics for Constant DirectivityEngineering Report: A New Decoder for CD-4 (Quadradisc) Phonograph RecordsEngineering Report: Exploring an Auditory Source Widening Effect in Binaural SynthesisEngineering Report: A Database of Measured and Simulated HRTFsFeature: With-Height Spatial AudioCall for Contributions: AES Academy 2020, AnaheimCall for Contributions: 148th Convention, ViennaCall for Contributions: Audio Education Conference, NashvilleCall for Contributions: AVAR Conference, RedmondAudio Forensics Conference Report, PortoSpecial Issue on Semantic Music Production, Call for PapersSection News, Book Reviews, etc.
This special issue on Object-Based Audio includes:Paper: Spatial Coding of Complex Object-Based Program MaterialPaper: Semantically Informed Rendering of Object-Based AudioPaper: Source Separation for Dialogue Enhancement in Object-Based BroadcastPaper: User-Guided Rendering of Audio Objects Using an Interactive Genetic AlgorithmPaper: Near-Field Object-Based Audio Rendering on Flat-Panel DisplaysPaper: Estimating Late Reverberation Using Convolution Neural NetworksPaper: Multichannel Compensated Amplitude Panning as an Adaptive Object-Based Reproduction MethodPaper: Influence of Visual Stimuli on Perceptual Attributes of Spatial AudioPaper: Testing Quality of Experience of an Object-Based Radio Reproduction App on a Mobile DevicePaper: Personalization in Object-Based Audio to Improve Accessibility of Hearing Impaired ListenersFeature: Audio ForensicsStandards and Information Documents147th Convention Preview, New YorkCall for Papers: Special Issue on Semantic Music ProductionCall for Contributions: AES Academy 2020, AnaheimSection News, Book Reviews, etc.
This issue includes:Paper: Reduced Feedback when Frequency Shifting In Actuated Acoustic GuitarPaper: Vertical Summing Localization of Multichannel Sound Reproduction with Amplitude PanningPaper: Circular-Arc Line Arrays with Amplitude Shading for Constant DirectivityPaper: Using Image-Guided HRTF Selection for Improved Vertical LocalizationPaper: A Perceptual Model of "Punch" Based on Weighted Transient LoudnessEngineering Report: Selecting the Right Filters when Oversampling for Nonlinear WaveshapingFeature: Immersive and Interactive Audio TechnologyImmersive and Interactive Audio Conference Report, YorkHeadphone Technology Conference Preview, San FranciscoAutomotive Audio Conference Preview, Neuburg on the DanubeSection News, Products, etc.
This issue includes:Paper: Understanding the Evolution of High-Resolution AudioPaper: A Hierarchical Approach for Audio Capture, Archive, and DistributionPaper: The Art and Science of DitheringPaper: A Tutorial Review of Modern Sampling TheoryPaper: Considering High-Frequency Intermodulation Distortion in High-Resolution AudioFeature: Loudspeaker Design146th Convention Report, DublinStandards and Information DocumentsSection News, Book Reviews, etc.
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